MAP03: Hexcomplex (The UnMaking)

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The UnMaking maps
The Last Moonbase on Earth
Hell-o, Good-bye

09 10 11 12 13 14 15 16

Dimension of the Darndest

17 18 19 20 21 22 23 24 25 26 27 28

Secret maps

29 30 31 32

Bonus maps

35 36 37 38 39 40

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Hexcomplex is the third map of The UnMaking. It was designed by scwiba.

Walkthrough[edit]

Map of Hexcomplex
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After the first room transformation, there is a raised platform with a secret box of shotgun shells partially hidden behind barrels. You can straferun there from a nearby platform. This secret cannot be collected after triggering the next room transformation. (thing 19)
  2. Climb the stairs after the soulsphere until you reach a point where you can continue up the stairs or drop down to a lower area. Jump down to find a secret chaingun. This secret cannot be collected after triggering the next room transformation. (thing 83)
  3. One of the light strips on the outside wall of the map is flickering and can be entered at its widest point. You can access this secret after the final room transformation or after the room transformation following the soulsphere. It contains a partial invisibility and many armor bonuses. In the EX version of The UnMaking, this secret can only be accessed after the soulsphere transformation. (thing 212)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 217)
  2. facing north-west. (thing 218)
  3. facing north-east. (thing 219)
  4. facing south-east. (thing 220)

Statistics[edit]

Map data[edit]

Things 252
Vertices 420*
Linedefs 347
Sidedefs 554
Sectors 76
* The vertex count without the effect of node building is 274.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]