This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Hydropump is the third map of Daylight District. It was designed by T.WILL and uses the music track "Spacepub" by Stuart Rynn (stewboy).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the east side, jump west to a thin ledge with armor bonuses and go to the west side. Press this switch to lower the wall at the east side, which creates a hole. Drop into the hole to find medikits, a green armor, boxes of rockets, and a megasphere. (sector 88)
- In the exit room, take the southeast lift up and use the southeast wall to find a health bonus. (sector 74)
- Getting the health bonus in Secret #2 reveals a switch to the northeast. Use it and go to where the blue key was, heading into the water and then north to get a soul sphere. (sector 171)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 9, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1035.
This level contains the following numbers of things per skill level:
|
|
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
12
|
| Shotgun guy |
15 |
18 |
17
|
| Heavy weapon dude |
3 |
4 |
8
|
| Imp |
36 |
45 |
57
|
| Spectre |
5 |
5 |
6
|
| Revenant |
19 |
27 |
34
|
| Cacodemon |
2 |
3 |
4
|
| Pain elemental |
0 |
1 |
1
|
| Hell knight |
1
|
| Arachnotron |
4
|
| Mancubus |
3 |
3 |
4
|
| Arch-vile |
2 |
3 |
4
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Chaingun |
1
|
| Rocket launcher |
3
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of bullets |
3
|
| Box of shotgun shells |
6
|
| Box of rockets |
49
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
9
|
| Medikit |
25
|
| Armor |
6
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
8
|
| Health bonus |
81
|
| Supercharge |
1
|
| Megasphere |
1
|
| Berserk |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue keycard |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Exploding barrel |
19
|
| Teleport landing |
11
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]