MAP03: Hyper-Vyper (1994 Tune-up Community Project)
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| 1994 Tune-up CP maps 01-11 |
|---|
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(01 - 11) |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP03: Hyper-Vyper is the third map of 1994 Tune-up Community Project. It was designed by Travers Dunne (traversd) and uses the music track that plays on MAP09 of Pcorf's Music Rejects by Paul Corfiatis.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Exit the starting area and take the hall to the east. Crossing a silver line on the floor of this hall will lower stairs leading to a teleporter at the north part of the starting area. Return there and use the teleporter to end up on a rooftop of the starting area with spectres and a soul sphere on a central pillar. Press the switch on the east side of the hole to lower the pillar, and another switch to the north to unlock a drop off back to the starting area. Return there to reach the soul sphere. (sector 494)
- The room on the west part of the map has a chainsaw on the pillar in the central part of the area. (sector 42) Press the switch on the north side of the pillar, then use the lift to the southwest to get back up. Head up the steps here, and at the fork, take the north steps up, then go north. Just before the dropoff where an armor is, jump to the ledge to the west, then press the switch to the southwest to lower the chainsaw pillar.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:16.60 | Tchobac | 2021-07-05 | 1994TU03Pac016.zip | Cross-listed from Pacifist |
| NM speed | |||||
| UV max | 2:29.40 | j4rio | 2013-11-08 | 9403-229.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 0:16.60 | Tchobac | 2021-07-05 | 1994TU03Pac016.zip |
The data was last verified in its entirety on July 31, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 76)
- facing south. (thing 77)
- facing south-east. (thing 78)
- facing south-west. (thing 79)
- facing north-east. (thing 122)
Statistics[edit]
Map data[edit]
| Things | 186 |
| Vertices | 2774* |
| Linedefs | 3009 |
| Sidedefs | 4809 |
| Sectors | 651 |
Things[edit]
This level contains the following numbers of things per skill level:
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