This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Imperial Stronghold is the third map of Doomed Space Wars. It was designed by Paul Corfiatis and uses the music track "Running for Cover" by the designer.
Walkthrough[edit]
Map of Imperial Stronghold
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the highest ledge of the northwest building, drop down to the east where a mancubus is, then use the north wall to get a megasphere. (sector 1091)
- Head to the northeast droid tower and at the northeast side, open the wall for a BFG9000. (sector 1095)
- There is a ledge southeast of Secret #2 that you can safely land. Use the terminal to the left of the switch to find energy cells, rockets, and a plasma gun. (sector 1086)
- At the east end, after opening the way south past a mancubus and revenants, head south and as soon as the path bends, you will hear something lower. Run back north, then east, then south through the corridor to get backpacks and a soul sphere. (sector 906)
- Grabbing the blue key reveals cacodemons and tortured souls at the north and south sides of the room. Enter the northeast closet and push the button there, then head to the northeast wall to find a computer area map. (sector 1041)
- After you get both the yellow and blue keys, return to the northwest building and get to the west side. Enter the second cage and into the side room and press all three switches here. Afterwards, return to the starting area and head north from the teleporter that led you to the main stronghold. The barriers at the northern tunnel are gone, so follow this path to get a BFG9000 and the secret exit. (sector 659)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-east. (thing 621)
- facing south-west. (thing 622)
- facing north-west. (thing 623)
- facing north. (thing 624)
- facing west. (thing 625)
- facing west. (thing 626)
- facing west. (thing 627)
- facing south. (thing 628)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5406.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
37 |
52 |
55
|
Shotgun guy |
30 |
44 |
47
|
Heavy weapon dude |
9 |
10 |
10
|
Imp |
22 |
36 |
40
|
Lost soul |
2 |
4 |
4
|
Demon |
9 |
12 |
12
|
Spectre |
1 |
3 |
3
|
Revenant |
3 |
6 |
6
|
Cacodemon |
6 |
12 |
13
|
Hell knight |
1 |
2 |
2
|
Baron of Hell |
1
|
Arachnotron |
9 |
10 |
10
|
Mancubus |
4
|
Arch-vile |
1
|
Spiderdemon |
1
|
Cyberdemon |
1
|
Security droid |
14 |
28 |
30
|
Tortured soul |
0 |
1 |
2
|
Sith hell knight |
2
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
Box of bullets |
4
|
4 shotgun shells |
25
|
Box of shotgun shells |
4
|
Rocket |
17
|
Box of rockets |
8
|
Energy cell |
5
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
5
|
Medikit |
15
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
21
|
Health bonus |
48
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
7
|
Berserk |
1
|
Computer area map |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Exploding barrel |
5
|
Teleport landing |
18
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
37 |
52 |
55
|
Shotgun guy |
30 |
44 |
47
|
Heavy weapon dude |
9 |
10 |
10
|
Imp |
22 |
36 |
40
|
Lost soul |
2 |
4 |
4
|
Demon |
9 |
12 |
12
|
Spectre |
1 |
3 |
3
|
Revenant |
3 |
6 |
6
|
Cacodemon |
6 |
12 |
13
|
Hell knight |
1 |
2 |
2
|
Baron of Hell |
1
|
Arachnotron |
9 |
10 |
10
|
Mancubus |
4
|
Arch-vile |
1
|
Spiderdemon |
1
|
Cyberdemon |
1
|
Security droid |
14 |
28 |
30
|
Tortured soul |
0 |
1 |
2
|
Sith hell knight |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
2
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
3
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
Box of bullets |
4
|
4 shotgun shells |
25
|
Box of shotgun shells |
4
|
Rocket |
17
|
Box of rockets |
8
|
Energy cell |
5
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
5
|
Medikit |
15
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
21
|
Health bonus |
48
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
7
|
Berserk |
1
|
Computer area map |
1
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Exploding barrel |
5
|
Teleport landing |
18
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]