MAP03: Iron Mike (Doom 2 Unleashed)

From DoomWiki.org

Doom 2 Unleashed maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

No Hope For Peace

33 34 35 36 37 38 39 40

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Iron Mike is the third map of Doom 2 Unleashed. It was designed by Brian Knox (Snakes) and uses the music track "Kitchen Ace (And Taking Names)" by Robert Prince.

When using the music WAD included with this megawad, this level instead uses the music track "Adrenaline Overdose" by Paul Corfiatis.

Walkthrough[edit]

Map of Iron Mike
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Take the berserk pack in front of you then follow either tunnel to the left or right, killing a zombieman and an imp blocking the way. When you exit the tunnel, step north into a room with nukage then turn left and climb a set of blue steps ahead of you to the top. Enter the passage in the north-east corner and kill the spectre and imp blocking the way, then press the switch by the window. Kill the demons and spectres which teleport in behind you, then go back down the stairs and collect the blue keycard which has been revealed on the way.

Go back to the nukage room and open the east door which has blue key markings, then lower the lift behind it and kill the waiting revenant. Ride the lift up to a passage and follow it round to a red keycard, killing any zombiemen and imps blocking the way as you go. Backtrack to the nukage room, killing some more imps and zombiemen that have been revealed on the way, then open the north door to confront three monsters - one Hell knight and two demons on Hurt Me Plenty (HMP) skill level or lower, or three knights on Ultra-Violence (UV) and Nightmare (NM). Once these monsters are dead, open the exit door to confront one more monster - a spectre on I'm Too Young To Die (ITYTD) and Hey Not Too Rough (HNTR), a revenant on HMP or an arch-vile on UV and NM. Kill the monster then press the switch behind it to finish the level.

Other points of interest[edit]

The corridor north of the start point holds an armor pickup on HMP, and a shotgun on HMP or lower.

Secrets[edit]

  1. Lowering the lift behind the blue door will also open an alcove in the north-west corner of the nukage room. Go into the alcove before it shuts to find a radiation shielding suit. (sector 89)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:31.86 Bredd 2023-02-12 pc03-031.zip
NM speed
UV max 1:13.80 Kyle McAwesome 2012-10-27 pccppack.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on February 23, 2023.

Statistics[edit]

Map data[edit]

Things 73
Vertices 701*
Linedefs 670
Sidedefs 995
Sectors 96
* The vertex count without the effect of node building is 549.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The level's name and the berserk pack found at the start suggest this level is meant to be completed Tyson-style.

See also[edit]

Sources[edit]

External links[edit]