MAP03: Irrigator (Da Will)


Da Will maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Irrigator is the third map of Da Will. It was designed by Eugene Guschin (Wraith777) and uses the music track "".


Map of Irrigator
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Go to the ammo clip north of the start and into the alcove, then continue north into a courtyard with vines. Head around the vines to the northwest entrance. This area has a switch that lowers the wall nearby leading north. (sector 66)
  2. In the middle curve of the S-shaped walkway, enter the area to the northeast with blood and vines. Go to the column at the easternmost end of this area and use the switch there, then head north and northeast through the blood to a secret area with a backpack, shotgun shells, and an ammo clip. (sector 113)
  3. Enter the S-shaped waterway and go to the southernmost end. Pick up two health bonuses to lower the southeast wall. In the area beyond, go across the northeast corner to lower several columns, one of which is at the southwest end and has a teleporter. Enter the teleporter to get an energy cell pack. (sector 161)
  4. In the courtyard east of the starting courtyard is a caged area with partial invisibility and a green armor. To get in, just go across the north side where the box of shotgun shells is, and the pillar nearby will lower. (sector 214)
  5. Exit Secret #2 to the northwest, then head south and through the recessed wall there to find a rocket launcher and a box of rockets. (sector 225)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 12, 2021.


Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 7)
  2. facing north-east. (thing 8)
  3. facing south. (thing 9)
  4. facing west. (thing 10)
  5. facing east. (thing 11)
  6. facing north. (thing 12)
  7. facing east. (thing 13)
  8. facing south. (thing 14)


Map data[edit]

Things 544
Vertices 2913*
Linedefs 3061
Sidedefs 4467
Sectors 245
* The vertex count without the effect of node building is 2526.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]