MAP03: Kaiser 27 (100LineT)

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100LineT maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Kaiser 27 is the third map of 100LineT. It was designed by Samuel Villarreal (Kaiser) and uses the music track "Dark Halls" from Doom, created by Robert Prince.

Walkthrough[edit]

Map of Kaiser 27
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Collect the shotgun and super shotgun in front of you and use them to kill the demons and zombies in the starting area, then open the UAC wall at the top of the steps to find a pain elemental and chaingunners guarding a rocket launcher and a switch. Flip the switch to open the passages on either side of the building, then go to the north end of the map to find revenants and cacodemons and/or pain elementals guarding a second switch. Flip this switch to open the exit teleporter behind you, which is guarded by a baron of Hell (or arch-vile on Hurt Me Plenty skill level or higher).

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:14.51 RockyGaming4725 2022-02-19 1t03-1451.zip
NM speed
UV max 0:43.54 Revved 2015-03-14 1t03-043.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 92)
  2. facing south. (thing 93)
  3. facing south. (thing 94)
  4. facing east. (thing 95)
  5. facing west. (thing 96)

Statistics[edit]

Map data[edit]

Things 100
Vertices 117*
Linedefs 100
Sidedefs 154
Sectors 15
* The vertex count without the effect of node building is 88.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]