MAP03: King of the Congo (32in24-17)
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| 32in24-17 maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP03: King of the Congo is the third map of 32in24-17, a Capture the Flag megawad. It was designed by Diego Villarroel (DJV)/DJVCardMaster and uses a MIDI version of the track "Luna de Miel" by the Argentine band Virus.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains five Team Blue spawn points:
- facing 195°. (thing 106)
- facing 105°. (thing 107)
- facing 105°. (thing 108)
- facing 195°. (thing 109)
- facing 330°. (thing 141)
It provides five Team Red spawn points:
- facing 75°. (thing 77)
- facing 345°. (thing 78)
- facing 345°. (thing 79)
- facing 75°. (thing 80)
- facing 210°. (thing 131)
And it contains five Team Green spawn points:
- facing south-east. (thing 48)
- facing south-west. (thing 49)
- facing south-west. (thing 50)
- facing south-east. (thing 51)
- facing north. (thing 121)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 146 |
| Vertices | 862* |
| Linedefs | 881 |
| Sidedefs | 1278 |
| Sectors | 188 |
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 6 | ||
| Super shotgun | 15 | ||
| Chaingun | 3 | ||
| Rocket launcher | 3 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 6 | ||
| 4 shotgun shells | 18 | ||
| Box of shotgun shells | 12 | ||
| Rocket | 6 | ||
| Box of rockets | 6 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Medikit | 18 | ||
| Armor | 3 | ||
| Items | 1-2 | 3 | 4-5 |
| Health bonus | 30 | ||
| Supercharge | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Team Blue start | 5 | ||
| Team Red start | 5 | ||
| Team Green start | 5 | ||
| Blue flag spot | 1 | ||
| Red flag spot | 1 | ||
| Green flag spot | 1 | ||
