MAP03: Logistics (Project Slipgate)

From DoomWiki.org

Project Slipgate maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP03: Logistics is the third map of Project Slipgate. It was designed by Bryant Robinson (Gunrock) and Kevin Robinson (The Solution).

Walkthrough[edit]

Map of Logistics
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the hall that leads to the north end of the map, the side walls all have lamps in front of them, except for one on the east side. Open that wall to find a box of rockets and a rocket launcher. (sector 68)
  2. At the north end, head to the east room which has a purple tint and head to the east side. Quickly run back and to the northeast crate which has lowered. Enter the corridor here and follow it to an ammo clip and partial invisibility. (sector 174)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 24, 2023.

Statistics[edit]

Map data[edit]

Things 227
Vertices 2622*
Linedefs 2525
Sidedefs 4157
Sectors 555
* The vertex count without the effect of node building is 2133.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]