This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: MIR is the third map of Pleiades. It was designed by Roger Ritenour and uses a MIDI rendition of "Toccata and Fugue in D minor" by J.S. Bach as its soundtrack.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the anti-gravity chamber at the north end of the ship, head to the north wall and press on the right of two blue lights to find a lift. Ride it up to a megasphere. (sector 199)
- At the west side of the ship, open a west-facing wall with caution stripes to reveal a lift with a stimpack. Ride it up to get a box of ammo. (sector 369)
- In the central room of the ship with the computer terminal and two chairs, head to the southwest corner and press on the west wall to lower a lift with an armor bonus. Ride it up to get a chaingun. (sector 392)
- In the brown room at the east end of the map, fall into the shaft at the south end and use the lift in front of you to get a health bonus. (sector 470)
- Enter the easternmost corridor of the ship from the south door and head north, until you see a lift lower to the right. Ride it up and hop to the left to get ammo clips and health bonuses. (sector 491)
- On the way to the red key, press on the northeast corner of the dark blue hallway to find a lift. Ride it up to get health bonuses and an ammo clip. (sector 532)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 23)
- facing north-east. (thing 24)
- facing north. (thing 25)
- facing south. (thing 187)
- facing south. (thing 188)
- facing north. (thing 189)
- facing south. (thing 190)
- facing north. (thing 191)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1959.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
21 |
20 |
17
|
Shotgun guy |
17 |
14 |
12
|
Heavy weapon dude |
6
|
Imp |
9 |
11 |
9
|
Lost soul |
2
|
Demon |
6
|
Spectre |
5
|
Revenant |
0 |
1 |
2
|
Cacodemon |
2 |
2 |
3
|
Pain elemental |
0 |
1 |
2
|
Hell knight |
0 |
1 |
3
|
Baron of Hell |
0 |
1 |
2
|
Arachnotron |
0 |
2 |
3
|
Mancubus |
1 |
2 |
3
|
Wolfenstein SS |
1 |
2 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
2
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
4 |
3 |
1
|
4 shotgun shells |
3 |
3 |
4
|
Box of shotgun shells |
0 |
0 |
1
|
Energy cell |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6 |
6 |
3
|
Medikit |
6 |
5 |
3
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
1
|
Health bonus |
9
|
Megasphere |
1
|
Backpack |
1
|
Radiation shielding suit |
5
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
31
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
21 |
20 |
17
|
Shotgun guy |
17 |
14 |
12
|
Heavy weapon dude |
6
|
Imp |
9 |
11 |
9
|
Lost soul |
2
|
Demon |
6
|
Spectre |
5
|
Revenant |
0 |
1 |
2
|
Cacodemon |
2 |
2 |
3
|
Pain elemental |
0 |
1 |
2
|
Hell knight |
0 |
1 |
3
|
Baron of Hell |
0 |
1 |
2
|
Arachnotron |
0 |
2 |
3
|
Mancubus |
1 |
2 |
3
|
Wolfenstein SS |
1 |
2 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
2
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
4 |
3 |
1
|
4 shotgun shells |
3 |
3 |
4
|
Box of shotgun shells |
3 |
3 |
4
|
Box of rockets |
2
|
Energy cell |
2
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6 |
6 |
3
|
Medikit |
6 |
5 |
3
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
1
|
Health bonus |
9
|
Megasphere |
1
|
Backpack |
1
|
Radiation shielding suit |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Teleport landing |
31
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]