MAP03: MIR (Pleiades)
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| Pleiades maps |
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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: MIR is the third map of Pleiades. It was designed by Roger Ritenour and uses a MIDI rendition of "Toccata and Fugue in D minor, BWV 565" by Johann Sebastian Bach as its soundtrack.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the anti-gravity chamber at the north end of the ship, head to the north wall and press on the right of two blue lights to find a lift. Ride it up to a megasphere. (sector 199)
- At the west side of the ship, open a west-facing wall with caution stripes to reveal a lift with a stimpack. Ride it up to get a box of ammo. (sector 369)
- In the central room of the ship with the computer terminal and two chairs, head to the southwest corner and press on the west wall to lower a lift with an armor bonus. Ride it up to get a chaingun. (sector 392)
- In the brown room at the east end of the map, fall into the shaft at the south end and use the lift in front of you to get a health bonus. (sector 470)
- Enter the easternmost corridor of the ship from the south door and head north, until you see a lift lower to the right. Ride it up and hop to the left to get ammo clips and health bonuses. (sector 491)
- On the way to the red key, press on the northeast corner of the dark blue hallway to find a lift. Ride it up to get health bonuses and an ammo clip. (sector 532)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 23)
- facing north-east. (thing 24)
- facing north. (thing 25)
- facing south. (thing 187)
- facing south. (thing 188)
- facing north. (thing 189)
- facing south. (thing 190)
- facing north. (thing 191)
Statistics[edit]
Map data[edit]
| Things | 218 |
| Vertices | 2494* |
| Linedefs | 2462 |
| Sidedefs | 3688 |
| Sectors | 575 |
* The vertex count without the effect of node building is 1959.
Things[edit]
This level contains the following numbers of things per skill level:
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