MAP03: MIR (Pleiades)

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Pleiades maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: MIR is the third map of Pleiades. It was designed by Roger Ritenour and uses a MIDI rendition of "Toccata and Fugue in D minor" by J.S. Bach as its soundtrack.

Walkthrough[edit]

Map of MIR
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the anti-gravity chamber at the north end of the ship, head to the north wall and press on the right of two blue lights to find a lift. Ride it up to a megasphere. (sector 199)
  2. At the west side of the ship, open a west-facing wall with caution stripes to reveal a lift with a stimpack. Ride it up to get a box of ammo. (sector 369)
  3. In the central room of the ship with the computer terminal and two chairs, head to the southwest corner and press on the west wall to lower a lift with an armor bonus. Ride it up to get a chaingun. (sector 392)
  4. In the brown room at the east end of the map, fall into the shaft at the south end and use the lift in front of you to get a health bonus. (sector 470)
  5. Enter the easternmost corridor of the ship from the south door and head north, until you see a lift lower to the right. Ride it up and hop to the left to get ammo clips and health bonuses. (sector 491)
  6. On the way to the red key, press on the northeast corner of the dark blue hallway to find a lift. Ride it up to get health bonuses and an ammo clip. (sector 532)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 23)
  2. facing north-east. (thing 24)
  3. facing north. (thing 25)
  4. facing south. (thing 187)
  5. facing south. (thing 188)
  6. facing north. (thing 189)
  7. facing south. (thing 190)
  8. facing north. (thing 191)

Statistics[edit]

Map data[edit]

Things 218
Vertices 2494*
Linedefs 2462
Sidedefs 3688
Sectors 575
* The vertex count without the effect of node building is 1959.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]