MAP03: Manufacturing Plant (Mars War)

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Mars War maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Manufacturing Plant is the third map of Mars War by Nathan Lineback. It uses a MIDI conversion of the second tracker module which plays in the demo "Buttman: The Terminated" by the Norwegian demoscene group Twilight Zone.

Walkthrough[edit]

Map of Manufacturing Plant
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start of the level, there is a megaarmor on top of a crate in the northwest. Push this crate to obtain the megaarmor, as well as a medikit and a plasma gun hidden behind it. (sector 268)
  2. In the passageway overlooking the cavern, press on the computer controls at the north to find a computer area map. (sector 277)
  3. At the other side of the chasm, there is a switch in the southeast. Activate it, and quickly run back into the passageway overlooking the cavern to find that part of the railing has lowered, allowing you to jump into the cavern, and find a stimpack, a medikit, two health bonuses, one armor bonus, two clips, 4 shotgun shells, and an energy cell. (sector 240) In the same area is a lift with a supercharge floating over it; activate the lift to obtain it. To escape this secret, activate the lift in the northwest of the room.
  4. In the wooden hall leading to the yellow door, enter the southeast room to find that part of it is blocked off by a wide crate. Use the crates in front of it to climb onto it, drop down, and then open the nearby door. After this, press on either of the two demon heads at the south to find three health bonuses, three armor bonuses, a berserk, a box of rockets, and a rocket launcher. (sector 123) Upon entering this secret, the wide crate will sink into the ground, allowing you to exit this secret.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:52.74 BigBoy91 2021-01-10 mw03p052.zip Cross-listed from Pacifist
NM speed 0:58.80 waveplay 2015-05-31 mwnmwave.zip
UV max 4:28.83 Aleks Shahov (Plut) 2014-01-19 mw03-428.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:52.74 BigBoy91 2021-01-10 mw03p052.zip

The data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 9)
  2. facing east. (thing 10)
  3. facing north. (thing 11)
  4. facing south. (thing 12)
  5. facing north. (thing 111)
  6. facing south. (thing 112)

Statistics[edit]

Map data[edit]

Things 289
Vertices 1301*
Linedefs 1432
Sidedefs 2009
Sectors 292
* The vertex count without the effect of node building is 1134.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The text file for the WAD mentions that this level was originally designed for a Spear of Destiny mod. It also indicates that Mars War was originally developed for the first game, hence this map being the third of the set and the presence of more than one shuttle, as the one in the shop was supposed to lead to a secret level in the same manner as the exit to E1M9: Military Base being found in E1M3: Toxin Refinery.[1]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]

References[edit]

  1. Nathan Lineback (12 July 2009). MARSWAR V3.01. Doomworld /idgames. Retrieved 7 December 2022.