MAP03: Microwaved Uterogestation (32in24-5)

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32in24-5 maps 01-11

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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Microwaved Uterogestation is the third map of 32in24-5, a deathmatch megawad. It was designed by Shaikoten, detailed by mid, and uses the music track " ".

It was the first of eight initial layouts submitted by Shaikoten, and the first layout of the session overall, arriving only 28 minutes after the start time.

Analysis[edit]

Spawn pointsUnmarked
Map of Microwaved Uterogestation, cropped to only show the playable area

Map layout[edit]

Microwaved Uterogestation is a small and gloomy looking map, similar to the two maps that precede it. The playable map area is a small oblong, with views of inaccessible areas that provide a sense of location to the map. The south and eastern borders of the map are occupied by a small building. In the buildings west corner, players can find a rocket launcher. Along the southern wall is what appears to be an exit switch, but this is in fact a door that can be opened to reveal a small compartment containing a chainsaw and the true exit switch. On the eastern wall, the building continues up a staircase, and around the north-east corner, where players can jump to a separate balcony outside covering the north-west corner of the map area, which holds eight rockets, and a plasma gun.

The rest of the map is the ground level part of the outdoor area. Between the gap between the building and the plasma gun balcony is a small river that runs from the north wall of the map area to the centre and then around to the west. Where it enters from the north, players can find a green armor. An ammo supply can be found in the south of the outdoor area, near the south-west building entrance. It consists of two boxes of shells and a box of bullets.

Player spawns[edit]

This level contains eight spawn points:

  1. In the building, in front of the exit switch compartment, facing north. Gets a super shotgun on spawn. (thing 0)
  2. At the north end of the river, facing south. Gets a super shotgun on spawn, and the armor is located just behind this. (thing 4)
  3. In the east of the outdoor area, facing south. Gets a chaingun on spawn, and spawn #8 is roughly opposite. (thing 5)
  4. At the west end of the river, facing east. Gets a shotgun on spawn. (thing 8)
  5. West corner of the building, facing south. Gets the rocket launcher on spawn. (thing 9)
  6. In the north-east corner of the building, facing west. No weapons on spawn, but is the best placed by far for the plasma gun. (thing 11)
  7. In the south-east corner of the building, facing west. Gets a shotgun on spawn. (thing 12)
  8. In the south-east corner of the outdoor area, facing north. Gets a chaingun on spawn, and spawn #3 is roughly opposite. (thing 14)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 32
Vertices 1202*
Linedefs 1178
Sidedefs 2030
Sectors 244
* The vertex count without the effect of node building is 913.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 2
Super shotgun 2
Chaingun 2
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 1
Box of shotgun shells 2
Rocket 8
Health & Armor 1-2 3 4-5
Medikit 2
Armor 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See also[edit]

External links[edit]