This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Mines of Moria is the third map of Earth. It was designed by Roger Ritenour.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the entrance to the mines, take the west path. At the next fork, keep left, and then left again to reach an armor bonus, a box of shotgun shells, and a box of ammo. (sector 47)
- From the entrance to the mines, take the east path, going past the red key. When you see the fire, turn east and find a hidden dark passage that leads to stimpacks, a health bonus, and two boxes of shotgun shells. (sector 61)
- From the entrance to the mines, take the east path, going past the red key. When you see the fire, run all the way north through it to get this secret. (sector 80)
- From the entrance to the mines, take the west path. At the next fork, go right, then two lefts, then right, and you will reach the yellow key. (sector 103)
- From the entrance to the mines, take the west path. At the next fork, go right, then two lefts, then one more left all the way to the end where a health bonus and some shotgun shells are. (sector 107)
- From the large lava pit in the center of the map, take the northeast path to the fork, and then head west to the lava pit. Be careful not to fall in, and inch along the edge going west. Hug the south wall and you should climb up to a soul sphere. (sector 135)
- From the large lava pit in the center of the map, take the northeast path to the fork, and then keep going northeast. Near the supplies, there is a hidden dark passage leading east, take it to find a health bonus and a megaarmor. (sector 152)
- In the large room with the stands, take the stairs to the southwest. At the top, go to the base of the next set of steps, then open the wall to the north. Lower the next wall you come across to reach a courtyard, where you can get the blue key. (sector 225)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 4)
- facing north. (thing 5)
- facing north. (thing 6)
- facing north. (thing 7)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1140.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
5
|
Shotgun guy |
6
|
Heavy weapon dude |
2 |
2 |
4
|
Imp |
4
|
Lost soul |
4
|
Demon |
5
|
Spectre |
4
|
Revenant |
1 |
2 |
4
|
Cacodemon |
3 |
4 |
4
|
Pain elemental |
2 |
2 |
4
|
Hell knight |
1 |
1 |
4
|
Baron of Hell |
0 |
1 |
2
|
Mancubus |
1 |
3 |
4
|
Arch-vile |
0 |
0 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
Box of bullets |
4
|
4 shotgun shells |
5
|
Box of shotgun shells |
6
|
Box of rockets |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
8
|
Medikit |
6
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
2
|
Health bonus |
7
|
Supercharge |
1
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Teleport landing |
20
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]