MAP03: No Quarter (Cleimos 2)

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Cleimos 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: No Quarter is the third map of Cleimos 2. It was designed by Rand and Steven Phares.

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Walkthrough[edit]

Map of No Quarter
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Grabbing the red key triggers a wall to open at the left end of the lava pool. Go through it before it closes and climb the steps up to a lift to reach the cage that had two barons of Hell. Up here is a medikit and a plasma gun. (sector 250)
  2. Drop into the lava and go through the wall in the southwest corner to find a megasphere. (sector 275)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:53.51 vdgg 2011-01-04 cleilmp2.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 44)
  2. facing west. (thing 45)
  3. facing west. (thing 46)
  4. facing west. (thing 47)
  5. facing west. (thing 48)
  6. facing east. (thing 79)

Statistics[edit]

Map data[edit]

Things 170
Vertices 1406*
Linedefs 1657
Sidedefs 1096
Sectors 287
* The vertex count without the effect of node building is 1297.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]