MAP03: Nukage Factory Zone (Unholy Realms)


Unholy Realms maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Nukage Factory Zone is the third map of Unholy Realms. It was designed by Brian Knox (Snakes) and uses the music track "Frag Fest," composed by John Weekley (PRIMEVAL).

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Nukage Factory Zone
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room above the yellow key, use the corner with the lightning bolt symbol on it to lower to an ammo depot. (sector 140)
  2. Near the starting point of the map, there is a courtyard you can see with a megaarmor inside. Enter the large courtyard where the blue key is and look towards the window where you can see the megaarmor from the left side. There is an arrow in the floor that, although hard to see, points to the window. Use the window to lower it and the next window to retrieve the megaarmor. (sector 253)
  3. Near the starting point of the map, there is a courtyard you can see with a megaarmor inside. Also, one of the hallways nearby has a slit at the bottom. Go to the north side of this courtyard and look towards it to see a small green button. Shoot this button to reveal a teleporter where the aforementioned slit was. Enter the teleporter to receive a computer area map as well as easier access to a rocket launcher and the blue key. (sector 337)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 206
Vertices 2760*
Linedefs 2835
Sidedefs 4551
Sectors 567
* The vertex count without the effect of node building is 2235.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]