This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Outpost is the third map of Coffee Break. It was designed by Matt Tropiano (MTrop) and uses the music track "More" by Tom Mustaine. The par time is 4:45.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Outside at the west end, go to the stimpack east of the pond and open the wall to pick up a backpack. (sector 240)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on February 22, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing east. (thing 226)
- facing north. (thing 227)
- facing west. (thing 228)
- facing north-west. (thing 229)
- facing south-east. (thing 230)
- facing north. (thing 231)
- facing south-east. (thing 243)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1070.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
19
|
Shotgun guy |
2 |
17 |
20
|
Heavy weapon dude |
1 |
7 |
24
|
Imp |
17 |
19 |
19
|
Lost soul |
3 |
0 |
5
|
Demon |
18 |
25 |
25
|
Revenant |
0 |
0 |
8
|
Cacodemon |
3 |
9 |
11
|
Pain elemental |
0 |
1 |
0
|
Hell knight |
4 |
7 |
7
|
Mancubus |
1 |
4 |
3
|
Arch-vile |
0 |
0 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
4 |
5 |
6
|
4 shotgun shells |
2
|
Box of shotgun shells |
5 |
5 |
6
|
Rocket |
3
|
Box of rockets |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
13 |
16 |
16
|
Medikit |
7
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
7
|
Health bonus |
0 |
16 |
16
|
Backpack |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
19
|
Shotgun guy |
2 |
17 |
20
|
Heavy weapon dude |
1 |
7 |
24
|
Imp |
17 |
19 |
19
|
Lost soul |
3 |
0 |
5
|
Demon |
18 |
25 |
25
|
Revenant |
0 |
0 |
8
|
Cacodemon |
3 |
9 |
11
|
Pain elemental |
0 |
1 |
0
|
Hell knight |
4 |
7 |
7
|
Mancubus |
1 |
4 |
3
|
Arch-vile |
0 |
0 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
1
|
Chaingun |
2
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
4 |
5 |
6
|
4 shotgun shells |
2
|
Box of shotgun shells |
6 |
6 |
7
|
Rocket |
3
|
Box of rockets |
2
|
Energy cell |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
13 |
16 |
16
|
Medikit |
7
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
7
|
Health bonus |
0 |
16 |
16
|
Backpack |
2
|
Berserk |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
7
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]