MAP03: Outpost Delta (MAYhem 2048)

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MAYhem 2048 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Outpost Delta is the third map of MAYhem 2048. It was designed by James Caldwell (Obsidian) and uses the music track "Europa Mining Colony," from Descent.

Walkthrough[edit]

Map of Outpost Delta
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, go towards the yellow switch. An arrow points to one of the yellow key indicators. Use it to lower the south wall and get a soul sphere. (sector 142)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 99)
  2. facing south-east. (thing 122)
  3. facing north-east. (thing 123)
  4. facing north-east. (thing 124)

Statistics[edit]

Map data[edit]

Things 141
Vertices 1075*
Linedefs 930
Sidedefs 1566
Sectors 146
* The vertex count without the effect of node building is 821.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]