MAP03: Parasite Dawn (Hellcore 2.0)


Hellcore 2.0 maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Parasite Dawn is the third map of Hellcore 2.0. It was designed by Devon West (Darkfyre) and uses the music track "".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Parasite Dawn
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the main intersection of the map, go southeast and open the wall with the ridge at the bottom to open a secret room with a box of ammo, shotgun shells, and a backpack. (sector 137)
  2. If you look southeast from where the blue door is, you should spot a cave opening. Enter this cave to find a green armor. (sector 171)
  3. In the main intersection of the map, go southeast and through the next door. Go through the next door here, and go straight across until you reach an outdoor portion. There is a switch hidden in the rocks in this area. After flipping it, return to the main intersection of the map and go straight north, into the courtyard that holds three stimpacks. The other door in this courtyard should be open. Enter and go down the lift. To open the next door, note that the ground underneath the light is open. You can open this light fixture to find another switch, which will open the door. This allows you to enter the courtyard that had the shotgun guys and the soul sphere. (sector 179)
  4. Inside the trap room where four enemies ambush you while silver bars are lowering, notice that one of the gray walls has a brown streak on it. Open this wall to find a green armor. (sector 328)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:47.29 Serge Marudov (Never_Again) 2015-02-16 Plays back with hc20-03fix.wad
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 3, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 24)
  2. facing north-west. (thing 250)
  3. facing north-east. (thing 251)
  4. facing south. (thing 252)
  5. facing south. (thing 253)


Map data[edit]

Things 254
Vertices 10956*
Linedefs 10229
Sidedefs 16352
Sectors 822
* The vertex count without the effect of node building is 8452.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]