MAP03: Phobos Overdrive (Doom 2 Reloaded)


Doom 2 Reloaded maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Phobos Overdrive is the third map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom). The par time is 7:15.


Map of Phobos Overdrive
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Go down the left hall at the start until you reach the barrel, then open the nearby wall with the electricity symbol on it to find a passage leading to a medikit, a rocket launcher, and boxes of rockets. (sector 181)
  2. After opening the door that is directly east of the starting point, run through the door, and in the next hall, enter the side area to your right and quickly head through the vent to get a megasphere. (sector 299)
  3. In the area where the blue keycard is located, press on the terminal to the south to open the compartment at the north end containing a radiation suit. (sector 346)
  4. Going north along the nukage canal, just before the end will be a dark passageway going west. Follow this passage to a secret area containing stimpacks, lots of ammo, and partial invisibility. (sector 354)
  5. In the blue-floored hall with multiple doors, open the second door on the left and open the indented wall in the next room for a backpack and some health bonuses. (sector 405)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:57.89 Serge Marudov (Never_Again) 2010-05-20
NM speed
UV max 4:29.14 PjSpartacus 2016-03-12
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains twelve spawn points:

  1. facing south. (thing 472)
  2. facing north. (thing 473)
  3. facing east. (thing 479)
  4. facing south. (thing 480)
  5. facing north. (thing 485)
  6. facing south. (thing 486)
  7. facing north. (thing 491)
  8. facing south. (thing 492)
  9. facing north. (thing 498)
  10. facing east. (thing 499)
  11. facing north. (thing 500)
  12. facing west. (thing 504)


Map data[edit]

Things 528
Vertices 2072*
Linedefs 2181
Sidedefs 3192
Sectors 456
* The vertex count without the effect of node building is 1756.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]