MAP03: Prepare for Huge Disappointments! (MAYhem 2018: Orange Edition)
From DoomWiki.org
MAYhem 2018 maps |
---|
Orange ed. 01-11
|
Orange ed. 12-21,31 |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP03: Prepare for Huge Disappointments! is the third map of MAYhem 2018: Orange Edition. It was designed by Walter Confalonieri (daimon) and uses the music track "Suck This," originally composed by Lee Jackson for Rise of the Triad.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- There are two switches in the northernmost room. Flip the one at the left to lower the one on the north wall. Go into the teleporter, then use the wall with the candle in front of it to reach the rapid-fire rocket launcher. (sector 106)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:42.54 | Aleksey Kamenev (4shockblast) | 2019-02-03 | gt_lmps.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 2:01.60 | Ancalagon | 2019-02-03 | gt_lmps.zip | |
NM 100S | |||||
UV -fast | 4:51.49 | Ryan Krafnick (Kraflab) | 2019-02-03 | gt_lmps.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:42.54 | Aleksey Kamenev (4shockblast) | 2019-02-03 | gt_lmps.zip | |
NoMo | 0:33.17 | Ryan Krafnick (Kraflab) | 2019-02-03 | gt_lmps.zip | |
NoMo 100S | 0:37.37 | Ryan Krafnick (Kraflab) | 2019-02-03 | gt_lmps.zip |
The data was last verified in its entirety on June 3, 2022.
Statistics[edit]
Map data[edit]
Things | 187 |
Vertices | 1392* |
Linedefs | 1309 |
Sidedefs | 2108 |
Sectors | 230 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|