MAP03: Roundabout Cliffside (2048 Units of /vr/)


2048 Units of /vr/ maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Extra maps: 01 02 03 04 05 06

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP03: Roundabout Cliffside is the third map of 2048 Units of /vr/. It was designed by SandSculker and uses the music track "Blue Water, Blue Sky" from Guilty Gear XX.


Map of Roundabout Cliffside
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, a wall opens to the west, with a switch to the south. Shoot it to reveal a berserk pack and either a box of shotgun shells or shotgun shells depending on your skill level, which will be to the right. (sector 50)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:16.69 Hurricaine Jr. 2021-05-30
NM speed
UV max 1:49.71 EnragedEggplant 2022-04-12
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 2, 2022.


Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing east. (thing 155)


Map data[edit]

Things 166
Vertices 1326*
Linedefs 1362
Sidedefs 2367
Sectors 377
* The vertex count without the effect of node building is 1047.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]