MAP03: Sand Worm Trench (Armageddon 2)

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Armageddon 2 maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Sand Worm Trench is the third map of Armageddon 2. It was designed by Mike Hill (Cutmanmike) and uses the music track "Courtyards of Gilgamesh (Attack)" from Serious Sam: The Second Encounter, by Damjan Mravunac for waves 1–2, and "Dunes (Medium)" from Serious Sam: The First Encounter, by Damjan Mravunac for waves 3–4.

Walkthrough[edit]

Map of Sand Worm Trench
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing east. (thing 83)

Statistics[edit]

Map data[edit]

Things 690
Vertices 1035*
Linedefs 946
Sidedefs 1863
Sectors 130
* The vertex count without the effect of node building is 861.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]