This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Sand Worm Trench is the third map of Armageddon 2. It was designed by Mike Hill (Cutmanmike) and uses the music track "Courtyards of Gilgamesh (Attack)" from Serious Sam: The Second Encounter, by Damjan Mravunac for waves 1–2, and "Dunes (Medium)" from Serious Sam: The First Encounter, by Damjan Mravunac for waves 3–4.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
Run |
Time |
Player |
Date |
File |
Notes
|
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|
|
|
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Deathmatch[edit]
Player spawns[edit]
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing east. (thing 83)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 861.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman spawner |
47
|
Shotgun guy spawner |
41
|
Imp spawner |
174
|
Cacodemon spawner |
7
|
Hell knight spawner |
72
|
Cyberdemon spawner |
2
|
Skeleton archer spawner |
60
|
Zombie marine spawner |
1
|
Sand demon spawner |
93
|
Brute spawner |
24
|
Golem rider spawner |
4
|
Battlelord spawner |
2
|
Stone golem |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun spawner |
1
|
Super shotgun spawner |
1
|
Chaingun spawner |
1
|
Rocket launcher spawner |
1
|
Plasma gun spawner |
1
|
Minigun spawner |
1
|
Grenade launcher spawner |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets spawner |
8
|
4 shotgun shells spawner |
21
|
Box of shells spawner |
2
|
Box of rockets spawner |
30
|
Energy cell pack spawner |
18
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack spawner |
4
|
Medikit spawner |
8
|
Armor spawner |
2
|
Megaarmor spawner |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge spawner |
1
|
Rage rune spawner |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman spawner |
47
|
Shotgun guy spawner |
41
|
Imp spawner |
174
|
Cacodemon spawner |
7
|
Hell knight spawner |
72
|
Cyberdemon spawner |
2
|
Skeleton archer spawner |
60
|
Zombie marine spawner |
1
|
Sand demon spawner |
93
|
Brute spawner |
24
|
Golem rider spawner |
4
|
Battlelord spawner |
2
|
Stone golem |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun spawner |
1
|
Super shotgun spawner |
1
|
Chaingun spawner |
1
|
Rocket launcher spawner |
1
|
Plasma gun spawner |
1
|
Minigun spawner |
1
|
Grenade launcher spawner |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets spawner |
8
|
4 shotgun shells spawner |
21
|
Box of shells spawner |
2
|
Box of rockets spawner |
30
|
Energy cell pack spawner |
18
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack spawner |
4
|
Medikit spawner |
8
|
Armor spawner |
2
|
Megaarmor spawner |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge spawner |
1
|
Rage rune spawner |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]