MAP03: Shoot to Thrill (Sin City)
|Sin City maps|
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Shoot to Thrill is the third map of Sin City. It was designed by Kurt Maples.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- As you approach the eastern room with the rocket launcher, two traps will open each containing a backpack and two demons (one on easy skill). The southern trap has a secret door on its south wall leading to six health bonuses and a megaarmor. (sector 161)
- In the northern room with the two large nukage pits, there is a secret door on the south wall (near the eastern end) leading to eight health bonus and a soul sphere. (sector 159)
- Just before the teleporter to the final area, there is a secret door to the east of the stairs leading to three imps (one on easy skill), a megaarmor and a computer area map. (sector 163)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 8, 2021.
This level contains four spawn points:
- facing east. (thing 269)
- facing east. (thing 270)
- facing east. (thing 271)
- facing east. (thing 272)