MAP03: Signal Processing (Beta 64)

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Beta 64 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25
Bonus maps: 26 27 28 29 34
Secret maps: 30 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Signal Processing is the third map of Beta 64. It was designed by Antnee.

Walkthrough[edit]

Map of Signal Processing
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the computer section at the start of the level, head west and press the switch. Once it lowers, step on it and press the deactivated computer panel behind it to find a chainsaw. (sector 312)
  2. In the sewers, enter the teleporter at the back of the large room and you will be taken to a room with a chaingun. After picking it up, the layout of the sewers will change slightly, with the entrance being blocked and a new exit having opened. Activate the lift that takes you out the sewers, but when you do turn around to see another platform has lowered. Ride it up to find a backpack. (thing 125)
  3. After taking the lift out of the sewers, return to where the entrance of the sewer was originally to find the blue keycard. (thing 27)

Secret exit: After obtaining the blue keycard, backtrack to the starting area to find that the blue switch which used to be in front of the starting room has disappeared. However, a new switch has risen nearby: press it to cause a group of Hell knights to spawn. After killing them, the blue switch will reappear, and pressing it will reveal two teleporters. Take either one to reach an isolated room with two barons of Hell. When you kill them you will gain access to the secret exit that leads to MAP32: Dark Secrets.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 218
Vertices 2219*
Linedefs 1961
Sidedefs 2885
Sectors 354
* The vertex count without the effect of node building is 1615.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]