MAP03: Simply Dead... (The Troopers' Playground)

From DoomWiki.org

The Troopers' Playground maps

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP03: Simply Dead... is the third map of The Troopers' Playground. It was designed by Matthias Worch.

Walkthrough[edit]

Map of Simply Dead...
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first big room, open the wall at the bottom of the steps to find a passage leading to some spectres. (sector 170)
  2. At the end of the passage in Secret #1 is a room with some steps leading up to a door. Ignore the door and look west, then open the wall here. The stairs will rise up, leading to a soul sphere. (sector 296)
  3. Inside the brick room just before the crusher room, go through the wall to the right that has a hanging corpse on it to get partial invisibility and two medikits. (sector 66)
  4. In the northwesternmost room, press on the southwest wall to find a switch, which will open the west wall, revealing shotgun ammo and a few monsters. The switch in this secret raises a bridge to the center, where you can get a megaarmor. (sector 201)
  5. In the courtyard with the barons of Hell, use the skull switch to lower the lift, then ride it up. Go towards the next door to hear a lift lower. Go back to the previous lift and enter the teleporter to appear in the cages where the chaingunners were. (sector 228)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:15.80 Zahid 2014-11-03 ttp3-515.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 282)
  2. facing west. (thing 283)
  3. facing south. (thing 284)
  4. facing east. (thing 285)
  5. facing east. (thing 286)
  6. facing west. (thing 287)

Statistics[edit]

Map data[edit]

Things 339
Vertices 1423*
Linedefs 1534
Sidedefs 2294
Sectors 321
* The vertex count without the effect of node building is 1220.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]