MAP03: Sombre angoisse (3 heures d'agonie 2)


3 heures d'agonie 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Sombre angoisse is the third map of 3 heures d'agonie 2. It was designed by Maxime Bisiaux (Datacore) and uses the music track "Suspense," originally composed by Robert Prince for Doom.

"Sombre angoisse" is a French phrase meaning "dark anguish."


Map of Sombre angoisse
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Flip the switch in the room east of the start to open up the hall to the south. Get to the second light in the hall and open the wall to the west that it shines on to reveal a teleporter. You will be back in the room east of the start, but on a high ledge. Jump southwest from that ledge through the cage to get a rocket launcher. (sector 35)
  2. Flip the switch at the northwest end of the map, then head east and north to a new hall. Open the wall that the light arrow is pointing to and the door behind it to find a plasma gun, a box of ammo, and a backpack. (sector 71)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:52.89 Veinen 2015-05-11
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 199)
  2. facing east. (thing 200)
  3. facing east. (thing 201)
  4. facing north. (thing 202)
  5. facing east. (thing 203)


Map data[edit]

Things 237
Vertices 1382*
Linedefs 1350
Sidedefs 2086
Sectors 248
* The vertex count without the effect of node building is 1119.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]