This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Star Night is the third map of DOOM Barracks Zone. It was designed by Tails and uses the music track "Star Light Zone theme" from Sonic the Hedgehog, originally composed by Masato Nakamura and sequenced to MIDI by MPS.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the building west of the fountain, climb the steps, and head all the way north, crossing the bridge. Open the door, and in the next room, head south and open a wall to get a blue railgun and energy cells. (sector 816)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 23, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 897)
- facing north-west. (thing 899)
- facing north. (thing 901)
- facing north. (thing 902)
- facing south. (thing 904)
- facing south. (thing 906)
- facing east. (thing 911)
- facing west. (thing 913)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3902.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
42
|
Shotgun guy |
52
|
Heavy weapon dude |
15
|
Imp |
61
|
Demon |
9
|
Spectre |
2
|
Revenant |
2
|
Cacodemon |
12
|
Hell knight |
16
|
Baron of Hell |
3
|
Arachnotron |
21
|
Mancubus |
11
|
Arch-vile |
1
|
Spiderdemon |
1
|
Cyberdemon |
1
|
Pistoleer |
1
|
Railgunner |
7
|
Furry Tails |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
4
|
Super shotgun |
2
|
Chaingun |
4
|
Rocket launcher |
2
|
Plasma gun |
1
|
Blue railgun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
24
|
Box of bullets |
13
|
4 shotgun shells |
21
|
Box of shotgun shells |
15
|
Rocket |
12
|
Box of rockets |
3
|
Energy cell |
11
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
34
|
Medikit |
7
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
30
|
Health bonus |
77
|
Supercharge |
1
|
Backpack |
4
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Green keycard |
1
|
Purple keycard |
1
|
Orange keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Exploding barrel |
25
|
Teleport landing |
33
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
42
|
Shotgun guy |
52
|
Heavy weapon dude |
15
|
Imp |
61
|
Demon |
9
|
Spectre |
2
|
Revenant |
2
|
Cacodemon |
11
|
Hell knight |
16
|
Baron of Hell |
3
|
Arachnotron |
21
|
Mancubus |
11
|
Arch-vile |
1
|
Spiderdemon |
1
|
Cyberdemon |
1
|
Pistoleer |
1
|
Railgunner |
7
|
Furry Tails |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
4
|
Super shotgun |
10
|
Chaingun |
4
|
Rocket launcher |
2
|
Plasma gun |
1
|
Blue railgun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
12
|
4 shotgun shells |
2
|
Box of shotgun shells |
14
|
Rocket |
11
|
Box of rockets |
3
|
Energy cell |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
34
|
Medikit |
7
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
30
|
Health bonus |
61
|
Backpack |
4
|
Berserk |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Exploding barrel |
25
|
Teleport landing |
33
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]