MAP03: Summit of Mt. Death (DBP34: Luminous Gloom)

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DBP34: Luminous Gloom maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Summit of Mt. Death is the third map of DBP34: Luminous Gloom. It was designed by Walter Confalonieri (daimon) and uses the music track "Hell" by Jeremy Doyle, from Icarus: Alien Vanguard.

Walkthrough[edit]

Map of Summit of Mt. Death
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Shoot the waterfall behind the start to open a berserk pack to the southeast. (sector 145)
  2. Head east and enter the slime. Take the teleporter and head west to a super shotgun. (sector 95)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:24.54 BoxY 2021-10-09 dbp3403-224.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 15, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 146)
  2. facing east. (thing 147)
  3. facing north-east. (thing 148)
  4. facing south-west. (thing 150)

Statistics[edit]

Map data[edit]

Things 215
Vertices 1254*
Linedefs 1252
Sidedefs 1816
Sectors 219
* The vertex count without the effect of node building is 1027.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]