MAP03: Surreality (MAYhem 2018: Purple Edition)
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MAYhem 2018 maps |
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Purple ed. 01-11
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Purple ed. 12-19,31 |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP03: Surreality is the third map of MAYhem 2018: Purple Edition. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Fear's Falter," originally composed by David Shaw (Tolwyn) for Memento Mori II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the purple liquid in the center of the map and head south. Climb the steps until you reach the top, then press on the wall where the imp is to get a backpack. (sector 66)
- Grabbing the rocket launcher reveals two portals. Enter either of them to end up in a large field. Get to the northeast end of the field and press on the section of wall to the right of the leftmost purple waterfall. You will teleport to a high ledge with a soul sphere. (sector 134)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:22.11 | Krankdud | 2019-02-03 | gt_lmps.zip | |
NM speed | |||||
UV max | 2:57.83 | Ancalagon | 2019-02-03 | gt_lmps.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:22.89 | Aleksey Kamenev (4shockblast) | 2019-02-03 | gt_lmps.zip | |
NoMo 100S | 0:52.94 | Tezur0 | 2019-02-03 | gt_lmps.zip |
The data was last verified in its entirety on June 3, 2022.
Statistics[edit]
Map data[edit]
Things | 278 |
Vertices | 2065* |
Linedefs | 2142 |
Sidedefs | 3369 |
Sectors | 336 |
Things[edit]
This level contains the following numbers of things per skill level:
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