This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Tartarus is the third map of Titan 2. It was designed by Jesper Krag Rasmussen (Ixnatifual) and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the starting area, head north and use the skull with the glowing eyes. Head back to the start to find a stimpack, shotgun shells, and health bonuses. (sector 1145)
- In a small room at the north end with a green armor, backtrack and you will teleport. Open the south wall to get a box of rockets and a soul sphere. (sector 1824)
- Head east from the big room at the north end and shoot the north eyes to open the south wall. You can get shotgun shells, stimpacks, and ammo clips. (sector 439)
- Keep heading east and onto a lift. Go on the east ledge and open the wall to find a passage of armor bonuses, rockets, shotgun shells, boxes of rockets, a rocket launcher, and health bonuses. (sector 1938)
- In the corridor maze at the north end, find the super shotgun and the floor will lower. Enter a small alcove to the west to get an energy cell pack. (sector 350)
- Pick up the yellow key and the alcoves around you will open. An arch-vile behind a window to the south will teleport into the corridor maze. After killing it, return to the yellow key room and to the north alcove to find health bonuses and a computer area map. (sector 2303)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on August 9, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing north-west. (thing 733)
- facing east. (thing 734)
- facing east. (thing 735)
- facing north-east. (thing 736)
- facing north-east. (thing 737)
- facing north-west. (thing 738)
- facing north. (thing 739)
- facing north-east. (thing 740)
- facing south-east. (thing 741)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 8698.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
32 |
48 |
66
|
Shotgun guy |
13 |
16 |
17
|
Heavy weapon dude |
2 |
6 |
10
|
Imp |
48 |
70 |
96
|
Lost soul |
5 |
9 |
10
|
Demon |
17 |
22 |
26
|
Spectre |
5 |
11 |
17
|
Revenant |
2 |
3 |
3
|
Cacodemon |
5 |
6 |
7
|
Pain elemental |
6 |
7 |
9
|
Hell knight |
3 |
4 |
5
|
Arachnotron |
1 |
2 |
2
|
Mancubus |
3 |
5 |
6
|
Arch-vile |
3
|
Zombie marine |
1 |
5 |
5
|
Afrit |
1 |
2 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
1
|
Chaingun |
2
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
25
|
Box of bullets |
14
|
4 shotgun shells |
37
|
Box of shotgun shells |
14
|
Rocket |
12
|
Box of rockets |
5
|
Energy cell |
7
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
31 |
31 |
33
|
Medikit |
7
|
Armor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
30
|
Health bonus |
40
|
Supercharge |
1
|
Backpack |
1
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
30 |
26 |
26
|
Teleport landing |
10
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Cacodemon |
2 |
3 |
4
|
Pain elemental |
6 |
7 |
8
|
Arch-vile |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
1
|
4 shotgun shells |
8
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
11
|
Medikit |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
9
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]