MAP03: Testing Chambers (Hellbound)
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MAP03: Testing Chambers is the third map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track "Agony Rhapsody," originally composed by L.A. Sieben for TNT: Evilution.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
After the opening segment when you reach the octagon-shaped area through a ventilation shaft, check the other vents in the area, as you can walk through one of them. You will enter an area where human experimentation has been undertaken, explaining the name of the level. This is not an official secret area.
Secrets[edit]
- Open the door at the start and press on the wall with the light on it to lower it. Grab the super shotgun and shells inside the room. (sector 188)
- Enter the door above the "3" and go all the way west to the yellow door. Open it and keep going west until you reach the blue door. Open it and look to your left. Press use on the terminal to lower it and find a medikit and some ammo. (sector 355)
- From Secret #2, head to the lower level and go through the west hallway to the lift. Ride it down, then look towards the damaged wall to the south. Open it to get a green armor and some armor bonuses. (sector 357)
- In the dark room with the red motion sensors, enter the side room and use the computer terminal to get a berserk pack. (sector 1264)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:31.60 | David Spring (Springy) | 2013-06-30 | hb03-031.zip | |
NM speed | |||||
UV max | 7:19.34 | Neil Kloster | 2020-03-07 | hb03m719.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:21.83 | Ezormer | 2015-03-27 | hb03o021.zip |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing south-west. (thing 4)
- facing east. (thing 256)
- facing north-east. (thing 581)
- facing east. (thing 582)
- facing south. (thing 583)
- facing east. (thing 584)
- facing south-east. (thing 585)
Statistics[edit]
Map data[edit]
Things | 673 |
Vertices | 7746* |
Linedefs | 8131 |
Sidedefs | 12781 |
Sectors | 1313 |
Things[edit]
This level contains the following numbers of things per skill level:
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