MAP03: The Lake (NJ Doom2)


NJ Doom2 maps
Starport Levels
City Levels

12 13 14 15 16 17 18 19 20

The Hell Levels

21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: The Lake is the third map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E2M2 of NJ Doom.


Map of The Lake
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Immediately to the right at the start is a lighter section of wall which is a secret door leading to a backpack. (sector 155)
  2. After going through the first door, there is a lift up to the ledge. The north-west of the ledge has a secret door to the north (marked with a different texture) leading to a stimpack, an armor, two imps, a box of bullets, and a chaingun. (sector 96)
  3. The room north of the yellow key has a secret door in the south wall (marked with some blood at the bottom) leading to a rocket launcher and a rocket. (sector 157)


One health bonus (thing 39) cannot be obtained as there is a teleporter in front of it, making the maximum achievable items percentage 95%.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:52.40 Tezur0 2020-01-16
NM speed
UV max 2:15.40 Tezur0 2020-01-16
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 43)
  2. facing south. (thing 176)
  3. facing south. (thing 177)
  4. facing north. (thing 178)
  5. facing east. (thing 179)
  6. facing south. (thing 180)


Map data[edit]

Things 206
Vertices 574*
Linedefs 680
Sidedefs 947
Sectors 160
* The vertex count without the effect of node building is 516.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]