MAP03: The Mines (Hell To Pay)


Hell To Pay maps 01-11

(01 - 11)
12 13 14 15 31 32 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: The Mines is the third map of Hell To Pay.

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Map of The Mines
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the eastern part of the map, after you drop down onto the second to last platform, open the wall next to the opening on the left to get a super shotgun. (sector 72)
  2. When you enter the square room with four doors, the wall next to the switch can be opened to reveal a red door. (sector 28)
  3. In the north part of the map, the monster closet on the right leads to a computer area map. (sector 158)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:14.71 Erick Tenorio (GuyNamedErick) 2018-01-26
NM 100S 5:40.26 Erick Tenorio (GuyNamedErick) 2018-01-27
UV -fast 3:06.40 Erick Tenorio (GuyNamedErick) 2018-01-26
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing south-west. (thing 11)
  2. facing north. (thing 12)
  3. facing east. (thing 13)
  4. facing south. (thing 187)
  5. facing west. (thing 188)
  6. facing west. (thing 195)
  7. facing east. (thing 197)


Map data[edit]

Things 239
Vertices 1168*
Linedefs 1221
Sidedefs 1619
Sectors 178
* The vertex count without the effect of node building is 1017.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]