MAP03: The Mines (Hell To Pay)

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Hell To Pay maps 01-11

(01 - 11)
12 13 14 15 31 32 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: The Mines is the third map of Hell To Pay.

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Walkthrough[edit]

Map of The Mines
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 28)
  2. (sector 72)
  3. (sector 158)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south-west. (thing 11)
  2. facing north. (thing 12)
  3. facing east. (thing 13)
  4. facing south. (thing 187)
  5. facing west. (thing 188)
  6. facing west. (thing 195)
  7. facing east. (thing 197)

Statistics[edit]

Map data[edit]

Things 239
Vertices 1168*
Linedefs 1221
Sidedefs 1619
Sectors 178
* The vertex count without the effect of node building is 1017.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]