MAP03: The Room Taking Shape (BTSX-E1)


Back to Saturn X E1 maps 01-08

(01 - 08)
09 10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: The Room Taking Shape is the third level of the first episode of Back to Saturn X. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Drilling By Night" by Stuart Rynn (stewboy). The par time is 1:30. In the official add-on version, this level's name is Drilling By Night, taken from its track title.


Map of The Room Taking Shape
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. South of the starting point you can spot a armor and a box of rockets on a ledge. Go around the crate and use the lift switch to lower it. (sector 188)
  2. East from the starting point and into the next room, look northwest to the alcove with the shotgun guy, zombieman, and stimpack. In this alcove, you can spot a switch on the south wall. Use it to retrieve a chainsaw and health bonuses. (sector 362)
  3. At the north end of the hallway with crushers, you will be ambushed by several enemies coming from compartments that open up on the outer bend. One compartment holds a Hell knight, a shotgun guy, and a cacodemon (two on Ultra-Violence or higher), as well as a stimpack. In this compartment, unlike the others, the texture of the wall to the northwest is broken in regular intervals by vertical line of panels. Use the left side of it, and in the next hall, a wall will lower for a plasma rifle and some energy cells (a standalone BFG9000 on Ultra-Violence). (sector 3)


Areas / screenshots[edit]


Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:37 Kraflab 2017-03-18
NM speed
UV max 02:06 Andrea Rovenski (Cyberdemon531) 2017-03-09
UV -fast 03:19 Brian Nesser (Anima Zero) 2017-03-11
UV -respawn
UV Tyson 07:32 Andrea Rovenski (Cyberdemon531) 2017-03-16
UV pacifist 00:37 Kraflab 2017-03-18

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 20, 2018.


Map data[edit]

Things 322
Vertices 1829*
Linedefs 1989
Sidedefs 2912
Sectors 415
* The vertex count without the effect of node building is 1529.


This level contains the following numbers of things per skill level:

Technical Information[edit]

Inspiration and Development[edit]


External links[edit]