MAP03: The Strobe Tunnels (Kill! Zone II)


Kill! Zone II maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: The Strobe Tunnels is the third map of Kill! Zone II. It was designed by Don Howard and uses the music track "".


Map of The Strobe Tunnels
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the crate room at the northwest end of the map, find the stack of crates in the center with a medikit on top and use that crate, then head a bit north and east until you can go under a stack of crates. In here is an imp and a switch that lowers a crate on the other side with a rocket launcher. (sector 315)
  2. When you reach the water area, go to the middle of the water and use the gargoyle switch, then head back to the southwest portion to find an open passage. Press on the metal wall on the west end to find a megaarmor. (sector 360)
  3. Open the north wall in Secret #2 to get a megasphere. (sector 362)
  4. In the blood area, once you open the northwest hall, enter it and use the lift switch. Press the gargoyle switch to the north to discover a hidden passage. (sector 302)
  5. At the end of the passage mentioned above you will find a room with lots of ammo (the amount of ammo depends on your skill level). Behind the barricades you can find a green armor and a soul sphere. (sector 309)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing south-east. (thing 402)
  2. facing north-east. (thing 403)
  3. facing north. (thing 404)
  4. facing south. (thing 405)
  5. facing west. (thing 410)
  6. facing north-east. (thing 412)


Map data[edit]

Things 479
Vertices 2522*
Linedefs 2495
Sidedefs 3569
Sectors 443
* The vertex count without the effect of node building is 2098.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]