MAP03: The Tunnels (The Invaders)

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The Invaders maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: The Tunnels is the third map of The Invaders. It was designed by Dominique Lavergne and uses the music track " ".

Walkthrough[edit]

Map of The Tunnels
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the south of the level is a room with three podiums, each of which has a switch. The switch on the southern podium opens up a nearby door, revealing two medikits (one on easy skill), 2-6 imps, a chaingun, and a box of bullets. On hard skill there is also a rocket launcher and a box of rockets. (sector 63)
  2. The room east of #1's room has a western wall which lowers on pressing, revealing 1-3 imps, two medikits (one on easy skill), a soul sphere (not on easy skill), a rocket launcher, and either three rockets (easy skill) or a box of rockets (medium and hard skills). (sector 46)
  3. Heading west from the area containing #1 and #2, you will go through a teleporter to a maze. The southernmost part of this maze has a secret door leading to an area with some monsters, some ammo, a super shotgun, a rocket launcher, a plasma rifle (hard skill only), three medikits (two on easy skill) and a soul sphere (not on easy skill). (sector 166)
  4. Immediately after the blue door is another maze. This one has a secret wall which lowers on pressing in the north-east (near a medikit) leading to a shotgun guy (easy skill only), 0-3 heavy weapon dudes, 0-2 medikits, a box of bullets, a box of shotgun shells, and a plasma rifle (not on easy skill). (sector 213)
  5. The path leading to the yellow key has a secret door to the east leading to a corridor with several imps, a plasma rifle, a medikit, and a door to a room with five shotgun guys (four on easy skill), two medikits (one on easy skill), a soul sphere (easy skill) or a megasphere (medium and hard skills), and a teleporter to the maze just after the blue door. (sector 306)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 790
Vertices 1628*
Linedefs 1760
Sidedefs 2239
Sectors 317
* The vertex count without the effect of node building is 1435.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]