This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: The Tunnels is the third map of The Invaders. It was designed by Dominique Lavergne and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the south of the level is a room with three podiums, each of which has a switch. The switch on the southern podium opens up a nearby door, revealing two medikits (one on easy skill), 2-6 imps, a chaingun, and a box of bullets. On hard skill there is also a rocket launcher and a box of rockets. (sector 63)
- The room east of #1's room has a western wall which lowers on pressing, revealing 1-3 imps, two medikits (one on easy skill), a soul sphere (not on easy skill), a rocket launcher, and either three rockets (easy skill) or a box of rockets (medium and hard skills). (sector 46)
- Heading west from the area containing #1 and #2, you will go through a teleporter to a maze. The southernmost part of this maze has a secret door leading to an area with some monsters, some ammo, a super shotgun, a rocket launcher, a plasma rifle (hard skill only), three medikits (two on easy skill) and a soul sphere (not on easy skill). (sector 166)
- Immediately after the blue door is another maze. This one has a secret wall which lowers on pressing in the north-east (near a medikit) leading to a shotgun guy (easy skill only), 0-3 heavy weapon dudes, 0-2 medikits, a box of bullets, a box of shotgun shells, and a plasma rifle (not on easy skill). (sector 213)
- The path leading to the yellow key has a secret door to the east leading to a corridor with several imps, a plasma rifle, a medikit, and a door to a room with five shotgun guys (four on easy skill), two medikits (one on easy skill), a soul sphere (easy skill) or a megasphere (medium and hard skills), and a teleporter to the maze just after the blue door. (sector 306)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 5, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1435.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
54 |
56 |
61
|
Heavy weapon dude |
7 |
31 |
51
|
Imp |
114 |
139 |
151
|
Revenant |
0 |
7 |
10
|
Cacodemon |
2 |
6 |
0
|
Hell knight |
16 |
12 |
14
|
Baron of Hell |
3 |
10 |
9
|
Mancubus |
0 |
4 |
14
|
Cyberdemon |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1 |
0 |
0
|
Super shotgun |
1 |
2 |
2
|
Chaingun |
2 |
3 |
3
|
Rocket launcher |
2 |
2 |
3
|
Plasma gun |
1 |
2 |
3
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
14 |
21 |
22
|
4 shotgun shells |
31 |
32 |
34
|
Box of shotgun shells |
32 |
45 |
52
|
Rocket |
7 |
3 |
5
|
Box of rockets |
4 |
7 |
7
|
Energy cell |
0 |
2 |
2
|
Energy cell pack |
1 |
3 |
8
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3 |
2 |
0
|
Medikit |
74 |
120 |
140
|
Armor |
1 |
2 |
0
|
Megaarmor |
0 |
0 |
2
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
2 |
4 |
3
|
Megasphere |
0 |
1 |
2
|
Backpack |
0 |
1 |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
7
|
Teleport landing |
5
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]