MAP03: The Tunnels (The Invaders)


The Invaders maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: The Tunnels is the third map of The Invaders. It was designed by Dominique Lavergne and uses the music track "".


Map of The Tunnels
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the south of the level is a room with three podiums, each of which has a switch. The switch on the southern podium opens up a nearby door, revealing two medikits (one on easy skill), 2-6 imps, a chaingun, and a box of bullets. On hard skill there is also a rocket launcher and a box of rockets. (sector 63)
  2. The room east of #1's room has a western wall which lowers on pressing, revealing 1-3 imps, two medikits (one on easy skill), a soul sphere (not on easy skill), a rocket launcher, and either three rockets (easy skill) or a box of rockets (medium and hard skills). (sector 46)
  3. Heading west from the area containing #1 and #2, you will go through a teleporter to a maze. The southernmost part of this maze has a secret door leading to an area with some monsters, some ammo, a super shotgun, a rocket launcher, a plasma rifle (hard skill only), three medikits (two on easy skill) and a soul sphere (not on easy skill). (sector 166)
  4. Immediately after the blue door is another maze. This one has a secret wall which lowers on pressing in the north-east (near a medikit) leading to a shotgun guy (easy skill only), 0-3 heavy weapon dudes, 0-2 medikits, a box of bullets, a box of shotgun shells, and a plasma rifle (not on easy skill). (sector 213)
  5. The path leading to the yellow key has a secret door to the east leading to a corridor with several imps, a plasma rifle, a medikit, and a door to a room with five shotgun guys (four on easy skill), two medikits (one on easy skill), a soul sphere (easy skill) or a megasphere (medium and hard skills), and a teleporter to the maze just after the blue door. (sector 306)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 22:30.89 Mike Toliver 2000-12-17
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 5, 2021.


Map data[edit]

Things 790
Vertices 1628*
Linedefs 1760
Sidedefs 2239
Sectors 317
* The vertex count without the effect of node building is 1435.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]