MAP03: Triple Impact (Pagodia)

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Pagodia maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Triple Impact is the third map of Pagodia. It was designed by Robert Earp (Bobbylol), Egg Boy and ZeMystic, and uses the music track "Alien Forest," originally composed by Stuart Rynn (stewboy) for Ancient Aliens.

Walkthrough[edit]

Map of Triple Impact
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the yellow key room, head northwest and flip the switch in this alcove. Head northeast out of the yellow key room. Go towards the health bonuses and something will lower. Quickly head northeast and onto a crate with a candle to teleport to a berserk pack. (sector 189)

Bugs[edit]

Two imps (Things 524 and 525) in monster caches in the east have no flags set for any of the three difficulty classes, so they do not actually appear in the level. They are at the same spots as revenants on skills 3-5, so probably were intended to appear on skills 1-2.

The soulsphere (thing 185) in sector 310 does not appear to be obtainable under nominal engine rules. The sector is not tagged, it contains no teleport exits, and both the sector and all its linedefs are normal (type 0). It can be reached only by employing a line skip when starting the map, to skip the teleporter and jump across. This seems unlikely to be intentional for a sector not marked as a secret.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:52.14 Ravendesk 2023-02-23 pag03p052.zip
NM speed
UV max 5:19.80 Orii 2024-08-29 pag03m519.zip
NM 100S
UV -fast
UV -respawn 3:35.57 Orii 2024-08-22 pag03r33557.zip
UV Tyson
UV pacifist

The data was last verified in its entirety on September 7, 2024.

Statistics[edit]

Map data[edit]

Things 545
Vertices 3082*
Linedefs 3438
Sidedefs 5183
Sectors 763
* The vertex count without the effect of node building is 2650.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]