MAP03: Visation (Doomworld Mega Project 2013)

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DMP 2013 maps
DMP2013B 01-13
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Visation is the third map in the DMP2013B.wad mapset of Doomworld Mega Project 2013. It was designed by Paul Corfiatis (Pcorf), who also composed the level's music track, "popul.mid."

Walkthrough[edit]

Map of Visation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Grabbing the yellow key reveals a wall to the northwest. Jump to this wall (or use the lift on ground floor, ride it up, then head west to this area) and use the lift switch here. At the bottom, you can collect a plasma gun and energy cells. (sector 98)
  2. Use the switch at the base of the yellow key platform to open a wall that has a berserk pack. (sector 104)
  3. Return to the starting point after you get the yellow key, then enter the small room at the west side where the arch-vile came from. Use the wall to the south and follow the path to a megasphere. (sector 274)
  4. In the room with nukage, drop in and use the recessed wall at the left side. Grab a medikit and go to the teleporter in this small maze to get a BFG9000. (sector 340)
  5. After pressing the switch in the northernmost room of the map, exit into the previous hall and go back to the door at the south end. In this room the south wall has opened. This area contains a rocket launcher, a megasphere, energy cell packs, boxes of rockets, and backpacks. (sector 300)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:53.20 Zahid 2014-04-16 mp13b03-553.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.

Statistics[edit]

Map data[edit]

Things 405
Vertices 2894*
Linedefs 2734
Sidedefs 4368
Sectors 491
* The vertex count without the effect of node building is 2253.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]