This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Warp Point is the third map of Titan. It was designed by Jesper Krag Rasmussen (Ixnatifual) and uses the music track "At Doom's Gate" by Robert Prince.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Leave the starting building and head around its east side. Jump the rocks and head around the building to get health bonuses and a box of shotgun shells. (sector 145)
- In the big canyon at the left end, head south and jump up the rocks as you go. Jump west when you see partial invisibility and go to it to also get health bonuses, ammo clips, and shotgun shells. (sector 519)
- Jump south from Secret #2 up some more rocks. There will be a sloped section in the middle with a soul sphere. (sector 500)
- In the corridor leading to the red key, open the east wall with pipes to find a stimpack and a backpack. (sector 619)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on August 9, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing west. (thing 307)
- facing north. (thing 487)
- facing north-east. (thing 488)
- facing south. (thing 489)
- facing north. (thing 490)
- facing west. (thing 491)
- facing west. (thing 492)
- facing east. (thing 493)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3075.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
41 |
56 |
72
|
Shotgun guy |
13 |
15 |
23
|
Heavy weapon dude |
3 |
6 |
9
|
Imp |
33 |
54 |
74
|
Lost soul |
4 |
3 |
4
|
Demon |
8 |
12 |
16
|
Spectre |
3 |
7 |
10
|
Revenant |
1 |
2 |
2
|
Cacodemon |
4 |
7 |
9
|
Hell knight |
1 |
3 |
2
|
Baron of Hell |
0 |
1 |
2
|
Chainsaw zombie |
3
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
6 |
6 |
7
|
4 shotgun shells |
22
|
Box of shotgun shells |
3
|
Rocket |
5
|
Box of rockets |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
16
|
Medikit |
4
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
18
|
Health bonus |
40
|
Supercharge |
1
|
Backpack |
1
|
Partial invisibility |
1
|
Radiation shielding suit |
12
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
24
|
Teleport landing |
4
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
3 |
7 |
8
|
Shotgun guy |
2
|
Imp |
0 |
1 |
1
|
Lost soul |
1 |
0 |
0
|
Cacodemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
Box of bullets |
6
|
4 shotgun shells |
15
|
Box of shotgun shells |
3
|
Rocket |
3
|
Box of rockets |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
13
|
Medikit |
3
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
15
|
Health bonus |
33
|
Supercharge |
1
|
Backpack |
1
|
Partial invisibility |
1
|
Radiation shielding suit |
12
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Exploding barrel |
24
|
Teleport landing |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]