MAP03: Water Main (Doom 2 the Way id Did)


Doom 2 the Way id Did maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Water Main is the third map of Doom 2 the Way id Did. It was designed by Sarah Mancuso (esselfortium) in style of American McGee. The par time defined in the DEHACKED lump is 1:45.


Map of Water Main
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Open the door before you then go straight the hall of two red firesticks (A). Walk up the stairs (B). Turn left. Go past the yellow keyed door (C). Go straight until you reach a water pool with two metallic structures and walk up the staircase. In the corridor there is a red door (D). Go to the right. Walk up again the another staircase. Grab the blue keycard, and a platform under you will lower revealing a place with blue door. Open it and enter the dark room (E). There is a red keycard to the left. Grab it. Return to the corridor where the red keyed door is (C). Open it to come to a place with two water pools. You need the northern one. Walk around the fence and press a button that lowers two walls. Now, get out this place by dropping down to another water pool. Go straight to get yellow key behind the just lowered wall. Return to the yellow keyed door (C). Open the door. Now go to the left until you approach the lift. When you raise press the button to build up the staircase. Return to the lift, turn left go straight to the newly raised staircase. Turn left and raise another staircase. Proceed until you reach the place with two firesticks. A bridge leading to the exit door will be built. Go over the bridge. Open the door and flip the switch to end this level.


  1. In the room with red key (E) open the wall to the east to get to a secret dark room and a teleport pad. Enter the teleport. Walk around the corner and get a blur sphere.


Demo files[edit]

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Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:33.26 eLim 2017-08-29
NM speed
UV max 1:44.57 Tatsuya Ito (Tatsurd-cacocaco) 2015-11-21
NM 100S 1:20.26 Bdubzzz 2022-07-12
UV -fast 1:55.91 Andrea Rovenski (Cyberdemon531) 2022-06-01
UV -respawn 1:33.66 Aleksey Kamenev (4shockblast) 2015-04-02
UV Tyson 6:45.77 Andrea Rovenski (Cyberdemon531) 2022-05-30
UV pacifist 0:53.40 Andromeda 2021-09-04
NoMo 0:25.89 eLim 2017-08-28

The data was last verified in its entirety on August 1, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 182)
  2. facing west. (thing 183)
  3. facing east. (thing 184)
  4. facing south. (thing 185)
  5. facing south-west. (thing 193)


Map data[edit]

Things 206
Vertices 623*
Linedefs 726
Sidedefs 928
Sectors 114
* The vertex count without the effect of node building is 572.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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