This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Water Treatment Plant is the third map of NOVA: The Birth. It was designed by Josh Baker (mrthejoshmon) and uses the music track "Going Too Far," by nub_hat.
Walkthrough[edit]
Map of Water Treatment Plant
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
Official[edit]
- After taking the teleporter past the red door, head straight up the steps you see and open the door, returning to the previous courtyard. Drop down to the backpack. (sector 126)
- At the hall just before the room with the exit door, one of the alcoves does not have a dead body hanging above it. Open the wall where this alcove is to find a medikit and a green armor. (sector 147)
- The shelf behind the nukage pit with the mancubus can be lowered, revealing a blur artifact. (sector 322)
Non-official[edit]
Enter the room with the exit door, then return all the way to the room at the south end where the blue key was. The door here will be open. Enter this room, then use the terminal on the north wall. Afterwards, return to the starting room, finding a teleporter taking you to a hidden room. The switch you see in the terminal in front of you opens up the room ahead, containing a super shotgun and the author's initials.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north-east. (thing 171)
- facing south-east. (thing 174)
- facing north-east. (thing 175)
- facing south. (thing 180)
- facing north. (thing 182)
- facing south. (thing 184)
- facing east. (thing 189)
- facing south-west. (thing 191)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2582.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Heavy weapon dude |
8 |
9 |
10
|
Imp |
5 |
12 |
17
|
Lost soul |
4 |
1 |
1
|
Demon |
1 |
5 |
4
|
Spectre |
2 |
4 |
6
|
Hell knight |
1 |
1 |
2
|
Baron of Hell |
1
|
Mancubus |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
4
|
Super shotgun |
1
|
Chaingun |
5
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
2
|
4 shotgun shells |
8 |
7 |
5
|
Box of shotgun shells |
1
|
Rocket |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
3 |
3 |
2
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
9
|
Health bonus |
5
|
Backpack |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
8
|
Teleport landing |
5
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]