MAP03: Well of Tears (Torment)

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Torment maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Well of Tears is the third map of Torment. It was designed by Shamus Young and uses an untitled music track by Young himself.

Walkthrough[edit]

Map of Well of Tears
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east from the start, turn left and head towards the water area. Jump into the water to the north - there is a secret area to the east containing a rocket, a backpack, a heavy weapon dude, and a lift back to normal territory. (sector 46)
  2. In the south of the level is an area containing a chaingun and some ammo. Approaching the chaingun causes a nearby lift to lower, allowing access to a switch. Pressing this switch lowers a pillar to the west, revealing a plasma rifle and (on easy and medium skills) an energy cell. (sector 51)
  3. From #2, after it rises, you can jump south-west into the water where there is an armor, a partial invisibility, a medikit, a clip, a rocket, a berserk, and a teleporter back to the start. (sector 54)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:30.91 Memfis 2011-02-08 torment3-030.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing south. (thing 6)
  2. facing north. (thing 7)
  3. facing north. (thing 8)
  4. facing north. (thing 9)
  5. facing north. (thing 11)
  6. facing north. (thing 12)
  7. facing north. (thing 13)
  8. facing east. (thing 14)
  9. facing north. (thing 123)

Statistics[edit]

Map data[edit]

Things 155
Vertices 489*
Linedefs 532
Sidedefs 778
Sectors 55
* The vertex count without the effect of node building is 410.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]