MAP03 (Alpha 1 Trilogy)

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Alpha 1 Trilogy maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03 is the third and final map of Alpha 1 Trilogy. It was designed by Rob Schweiner.

Walkthrough[edit]

Map of MAP03
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head down the curvy steps to the central area and at the last curve, open the south wall to get a soul sphere. (sector 397)
  2. Open the yellow door, then when the floor lowers, head east and open the door. Immediately open the north wall for passage back to the previous room. (sector 412)
  3. Open the blue door, then head north. Go west to the satyr face and open it to find a radiation suit. (sector 624)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 1, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 475)
  2. facing west. (thing 477)
  3. facing north. (thing 478)
  4. facing west. (thing 480)
  5. facing south. (thing 483)

Statistics[edit]

Map data[edit]

Things 597
Vertices 3476*
Linedefs 3639
Sidedefs 5382
Sectors 668
* The vertex count without the effect of node building is 2948.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]