MAP03 (Beyond Doom: The Apocalypse)
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Beyond Doom maps 01-11 |
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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03 is the third map of Beyond Doom: The Apocalypse. It was designed by the Beyond Doom team and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the northeast building, find the cracked wall near the west side and open it to get a box of ammo, a box of shotgun shells, and a blue key. (sector 20)
- In the main courtyard, enter the center from the north side and quickly run all the way south to the outer courtyard which has ammo and medikits scattered. If you lower the wall at the north end, you will find more supplies and the exit. (sector 79)
- In the southeast building, head to the center and to the northeast end. Open the wall where the blood is to get a red key. (sector 104)
- In the southeast building, head to the center and open the wall where the blood is to get a stimpack, a computer area map, shotgun shells, and health bonuses. (sector 106)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 222)
- facing west. (thing 223)
- facing west. (thing 224)
- facing north. (thing 225)
Statistics[edit]
Map data[edit]
Things | 505 |
Vertices | 825* |
Linedefs | 765 |
Sidedefs | 1157 |
Sectors | 115 |
Things[edit]
This level contains the following numbers of things per skill level:
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