MAP03: Acid Base (Crimson Canyon)
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Crimson Canyon maps |
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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Acid Base is the third map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ". Another version of this map is in Community Chest 2: Annihilation Invention.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After the first door with blue lights bordering it, you may notice a very thin ledge leading to a platform, blocked by an exploding barrel. Destroy the barrel, and cross the ledge to find a switch. Press it, and bars will lower nearby. Drop into the pit, walk over the bars, and enter the curving passage to find a super shotgun and two boxes of shells in front of a nukage fall. Walk through it to obtain a computer map. To the west of the same location, you can jump onto a pillar with a mega armor floating over it.
- On your way to the switch that raises the bridge, there is a wide supercomputer with a switch on its west side. Flip it, and a nearby wall will open to unveil two medikits, four boxes of rockets, and a rocket launcher.
- In the room west of the bridge, there is another narrow ledge you can cross to the south-west. Walk across it, dispose of the Hell knight, and look to the south-east of the alcove to find a differently-textured wall. Open it to find four cells and a switch. Press it, and backtrack to the toxic pool east of where you found the bridge-raising switch to find a BFG9000.
- On your way to the blue keycard, you can find a section of metal paneling with piping on it, looking very conspicuous in comparison to the walls around it. Press on it to find a passageway containing a medikit and a plasma rifle.
- As you enter the room with gray pillars in the north-east of the map, a wide alcove will open to release enemies. In the north-west of this alcove is a section of wall with cross-shaped paneling. Push it to find a bulk cell and security armor.
Bugs[edit]
Some monsters might not teleport, for example the cacodemons in screenshot #2's room.
Demo files[edit]
Areas / screenshots[edit]
The Hell knights
The BFG9000
The light amp room
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:43.40 | Elmle | 2021-09-15 | cr3-643.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 13, 2021.
Statistics[edit]
Map data[edit]
Things | 502 |
Vertices | 2477* |
Linedefs | 2650 |
Sidedefs | 3839 |
Sectors | 518 |
Things[edit]
This level contains the following numbers of things per skill level:
|