MAP03 (Dead In 60 Seconds)


Dead In 60 Seconds maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03 is the third map of Dead In 60 Seconds. It was designed by Samuel Villarreal (Kaiser).


Map of MAP03
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the northeast hall, open the east wall for a megaarmor. (sector 55)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:32.97 Bdubzzz 2021-09-07
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 15, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 99)
  2. facing south. (thing 100)
  3. facing west. (thing 101)
  4. facing east. (thing 102)


Map data[edit]

Things 105
Vertices 606*
Linedefs 655
Sidedefs 921
Sectors 56
* The vertex count without the effect of node building is 553.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]