This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- At the east side of the circle, jump into the circle towards the higher of two teleporters and you will teleport to a box of rockets, rockets, and a rocket launcher. (sector 8)
- Head southeast from the circle and enter the tunnel to find a green armor, a cacodemon, and a teleporter back. (sector 38)
- Approach the exit to reveal two alcoves at the south end. Enter the left one and open the north wall, then flip the switch. This will allow access to both side walls with chaingunners. (sector 131)
- Enter the building to the north end, then take the door east of the entrance. Use the northeast wall to find a hidden switch and press it, then head east and north (if there is a barrier in the way, enter the room north of the door and use the switch there). Go through the corridor and it will open, where you can get a plasma gun and energy cells to the left. (sector 314)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 6, 2022.