MAP03 (Skyewood)

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Skyewood maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03 is the third and final map of Skyewood. It was designed by Steve Rescoe and uses the music track "The Wind" by Mark Klem, from Memento Mori.

Walkthrough[edit]

Map of MAP03
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the first fork in the cave, head south and open the wall where the health bonuses are. Shoot the frog to get a megaarmor. (sector 163)
  2. In the center of the map, enter the lava and go east to some health bonuses. (sector 140)
  3. Open the west compartment in the secret super shotgun room south of Secret #2. Go through the fence to get a backpacks. (sector 203)
  4. Head through the bloodfall at the southwest end to find the blue key, a rocket launcher, and a medikit (two on Hey, Not Too Rough or lower). (sector 220)
  5. In the sewer at the south end, head north to get a soul sphere. (sector 193)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 2:08.54 Graham Burgess (Grazza) 2004-08-02 sky3n208.zip
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 1, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing west. (thing 26)
  2. facing west. (thing 27)
  3. facing west. (thing 28)
  4. facing south. (thing 40)
  5. facing south-east. (thing 208)
  6. facing south-east. (thing 209)
  7. facing south-east. (thing 238)
  8. facing south-west. (thing 240)
  9. facing south. (thing 241)
  10. facing west. (thing 297)

Statistics[edit]

Map data[edit]

Things 302
Vertices 1655*
Linedefs 1318
Sidedefs 1986
Sectors 267
* The vertex count without the effect of node building is 1079.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]