MAP03 (System Vices)


System Vices maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP03 is the third map of System Vices. It was designed by Bob Reganess and uses the music track "".


Map of MAP03
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Leave the starting room and head to the counter at the northwest end. Use the switch and return to the starting point, then head south to get a megasphere, a backpack, and energy cells. (sector 69)
  2. In the destroyed complex east of the start, head to the east side, then go over a piece of white rubble near the large pit (from the east side). After doing this, head back to the northwest counter, use the switch, and return to the starting point. Go north to get energy cell packs, a plasma gun, and a backpack. (sector 71)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:42.63 mhrz 2021-09-10 Cross-listed from Pacifist
NM speed 0:48.46 GrumpyCat 2020-08-20
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:42.63 mhrz 2021-09-10

The data was last verified in its entirety on December 7, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 4)
  2. facing west. (thing 5)
  3. facing west. (thing 6)
  4. facing west. (thing 7)


Map data[edit]

Things 145
Vertices 650*
Linedefs 573
Sidedefs 1018
Sectors 130
* The vertex count without the effect of node building is 473.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]