MAP03 (TDUNN Series for Doom II)

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TDUNN Series for Doom II maps



This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03 is the third map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.

Walkthrough[edit]

Map of MAP03
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the main hall, head to the north side and open the south wall for a chaingun and boxes of ammo. (sector 44)
  2. Entering Secret #1 opens another compartment with demons and more boxes of ammo. (sector 58)
  3. Take the teleporter past the crushers, then flip the switch to the northeast. Return to where the red key was and take the teleporter to get a rocket launcher. (sector 41)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north-east. (thing 5)
  2. facing south-west. (thing 165)
  3. facing south-west. (thing 166)
  4. facing south. (thing 167)
  5. facing east. (thing 168)
  6. facing south. (thing 169)
  7. facing west. (thing 170)

Statistics[edit]

Map data[edit]

Things 180
Vertices 297*
Linedefs 321
Sidedefs 434
Sectors 59
* The vertex count without the effect of node building is 267.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]